Welcome to my Portfolio! Here, you’ll find a little about who I am, the projects I’ve worked on, and how to get in touch for collaborations, opportunities, or just to talk about games.
Hi, I’m Jacob Sands, a game developer based in Toronto, Canada with a passion for creating fun, meaningful, and engaging experiences. I have hands-on experience working with Unreal Engine 5, Unity, C#, and more. Whether it’s building gameplay systems, designing unique mechanics, or experimenting with new ideas, I love finding creative ways to bring ideas to life through games.
“Chithulu“ – (Toronto Film School Game Jam) Sept 2024 – Solo Dev – Tied 1st Place in Fun and 2nd Overall“Eat or Be Eaten” – (Toronto Film School Game Jam) July 2024 – Co-Developer – Food Themed Rhythm Game“Run You Fool!” – (Toronto Film School Game Jam) March 2024 – Junior Developer – Jester themed Puzzle game“Cowboy Samurai” –My first ever video game project, proudly produced in ConstructA physics experiment in Unreal Engine 5 – creating a grappling hook and gravity gun with some first person platforming and puzzle solving“Untitled Mage Game” – Unreleased Mobile Game Project, focusing on a elemental combination system for spell castingA handful of projects I have worked on in the past